Sandy – One in a Billion is a fun and accessible puzzle game designed for all ages.
Change size by absorbing and exuding sand piles to move the blocks around and solve the puzzles before the time runs out.
Solved all the puzzles? That’s ok! Create your own challenging maps and make them as easy or difficult as you like!
Utilize the various types of blocks and pressure pads to create something unique and enticing for other players.
Check out the game design document below for more information.
My Project Role
Sandy was my second year project during my time at university. He started off as a doodle in my sketchbook and snowballed into a fully realised game concept. I created the idea from scratch and developed it into a viable puzzle game that would challenge players, but not be so difficult as to be unenjoyable.
This project holds a special place in my heart, so it is my aim to start development of a digital prototype as soon as possible.